Helix AI Engineer, XR
Figure · San Jose, CA
Figure is an AI robotics company developing autonomous general-purpose humanoid robots. The goal of the company is to ship humanoid robots with human level intelligence. Its robots are engineered to perform a variety of tasks in the home and commercial markets. Figure is headquartered in San Jose, CA.
You’ll be working within our small but impactful XR team, contributing to a number of critical projects. One morning you might be debugging an XR app, the next afternoon you're running a hardware experiment on the robot. You'll thrive here if you love that kind of variety and move fast without needing a playbook.
Responsibilities:
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Build and maintain XR products to interface with our robots and data-capture hardware - implementing features, fixing bugs, and ensuring reliability as we scale.
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Design and build out intuitive spatial user interfaces and visualizations.
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Harden our XR data sync processes.
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Integrate custom hardware stacks with off-the-shelf XR headsets.
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Jump across hardware experiments, bug fixes, and new feature development as priorities shift.
Requirements:
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Deep hands-on XR development experience - OpenXR, Unity, Godot, Unreal Engine, and/or WebXR,
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Comfortable working in XR for extended periods; this is your daily environment, not an occasional tool.
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Strong C++.
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Experience with video streaming and low-latency transmission systems.
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Experience with high-precision motion-capture systems and tracking technologies.
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Startup experience — you know how to operate with ambiguity and move fast.
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Bonus: computer vision, robotics, custom hardware, cloud APIs, haptics.
The US base salary range for this full-time position is between $200,000 - $400,000.
The pay offered for this position may vary based on several individual factors, including job-related knowledge, skills, and experience. The total compensation package may also include additional components/benefits depending on the specific role. This information will be shared if an employment offer is extended.